>> pixeltrain is a provider of high-quality corporate trainings for 3D, VFX and Animation.
For more than 20 years Helge Maus, head of pixeltrain, works in the creative industry as a trainer, consultant and author.
Amongst other tasks he has worked as a freelance product expert for Adobe Systems and Maxon and is a popular speaker and master class trainer at international industry events such as FMX, VIEW, IBC, Mouvo, etc. Through his training publications and tutorials, he is known to a generation of artists.
Because of his many years of production and training experience and his regular participation in beta programs for Adobe, Maxon, Solidangle and Autodesk over the last two decades, he is constantly dealing with the latest technologies and developments.
>> Senior VFX Trainer | Houdini FX Generalist | NUKE Compositor
Helge Maus delivers with his company pixeltrain | 3D | VFX | animation in-house training, workshops and online-coaching for the 3D & VFX industry. He enables you to master professional production techniques with the following tools:
- 3D & VFX Compositing
Foundry NUKEX | Mocha Pro
- Motion Design, FUI & HUDs
sideFX Houdini FX | Fusion Studio
- VFX & Simulation, Terrains, Oceans, Crowds
sideFX Houdini FX
- Character & Animation Workflow
sideFX Houdini FX | Blender
- Real-time Visualization, VR, AR & Real-time Filmmaking
Unity | Timeline | Cinemachine
- Photorealistic Rendering & NPR
sideFX Solaris | Arnold for Houdini FX | V-RAY for Houdini FX
Substance Painter | Quixel
- Editing, Postproduction, Color Correction, Audio Post, Finishing
Blackmagic Design DaVinci Resolve Studio (incl. Fusion & Fairlight)
It’s not about the training of „tools“, but their practical application in professional workflows.
Take advantage of our efficient integration of know-how in the areas of training, consulting or production.
Helge Maus has worked a couple of years as a freelancer for Adobe Systems, was a Maxon Lead Instructor for Cinema 4D and also beta tester for Maya, Cinema 4D, AfterEffects and Arnold. His clients are mostly from the VFX, Postproduction, MotionGraphics, Broadcast, Automotive & Architecture industry.
He has worked with clients such as Ubisoft, Tangent Animation, Mackevision, Jura, Vitra, Hugo Boss, eder GmbH, Jung-von-Matt, Pirates ´n Paradise, redseven Entertainment, ProSiebenSat.1, SKY Deutschland, NDR, rbb, Sony DADC, Intel and many more international companies.